63

Lesson 63 of 84 ยท Engineering and Design

Lessonโญ 30 XP๐Ÿ› ๏ธ Engineer Shop

How to Do an Experiment (Part 4)

How to Do an Experiment (Part 4)
๐ŸงชLab Brief #63

Engineering and Design.

๐ŸŽฏ Your mission

Understand the idea. Then look for it everywhere.

โšก The twist

Constraints make you more creative, not less.

๐Ÿคฏ

Mind = Blown

๐Ÿ› ๏ธ The first computer bug was a literal moth stuck inside a machine in 1947.

๐Ÿ”ฎ

Make a hypothesis first

Before you test: how many tries until it works?

What You'll Learn

Recording your observations means writing down or drawing what you notice during an experiment.

Key Words

  • question
  • test

Steps

Step 1 โ€” Read

Read the introduction. What is this lesson about?

Step 2 โ€” Do

Build a tower from spaghetti and marshmallows. Measure how tall you can make it.

Step 3 โ€” Observe

Look for something that changed. What is it?

Step 4 โ€” Record

Circle the correct answer on your worksheet.

Check Your Understanding

Question 1

1 of 3

Why do we record what happens in experiments?

๐ŸŒ

Where you see this in real life

Every bridge, building, and gadget you've ever used started with this.

๐Ÿ†

Stretch Challenge

Try this in real life this week.

Find something that's broken at home and try to figure out *why* it broke.

๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ง

For the dinner table

โ€œWhat's something around the house you'd redesign โ€” and how?โ€

๐ŸŽฏ

Next Smart Experiment

We'll pick an experiment that matches exactly how you're thinking right now.

๐ŸงฌShare card

Share this experiment

Send it to a parent who's looking for a 10-minute kitchen science win.

๐Ÿ–จ๏ธ

Checkout complete lesson on Engineering and Design for 1st Grade

Get the full Engineering and Design track as a printable PDF โ€” all lessons, worksheets, and answer keys.

View in Shop

Your Cart (0)

Your cart is empty

Browse our shop to find activities your kids will love