35

Lesson 35 of 84 ยท Simple Machines

Lessonโญ 30 XP๐Ÿ› ๏ธ Engineer Shop

Wheels Go Round and Round (Part 2)

Wheels Go Round and Round (Part 2)
๐ŸงชLab Brief #35

Simple Machines.

๐ŸŽฏ Your mission

Understand the idea. Then look for it everywhere.

โšก The twist

Constraints make you more creative, not less.

๐Ÿคฏ

Mind = Blown

๐Ÿ› ๏ธ The first computer bug was a literal moth stuck inside a machine in 1947.

๐Ÿ”ฎ

Make a hypothesis first

Before you test: how many tries until it works?

What You'll Learn

Wheels help things move more easily. Bikes, cars, and skateboards all have wheels.

Key Words

  • fast
  • slow

Steps

Step 1 โ€” Read

Ask a grown-up to explain today's topic: Simple Machines.

Step 2 โ€” Do

Build a tower with blocks. How tall can you make it before it falls?

Step 3 โ€” Observe

Draw a picture of what you see.

Step 4 โ€” Record

Share what you learned with someone!

Check Your Understanding

Question 1

1 of 3

Does a magnet stick to wood?

๐ŸŒ

Where you see this in real life

Your phone, your bike, your shoes โ€” all designed with this idea.

๐Ÿ†

Stretch Challenge

Try this in real life this week.

Build something โ€” anything โ€” out of stuff in your recycling bin.

๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ง

For the dinner table

โ€œWhat's something around the house you'd redesign โ€” and how?โ€

๐ŸŽฏ

Next Smart Experiment

We'll pick an experiment that matches exactly how you're thinking right now.

๐ŸชจShare card

Share this experiment

Send it to a parent who's looking for a 10-minute kitchen science win.

๐Ÿ–จ๏ธ

Checkout complete lesson on Simple Machines for Pre-School

Get the full Simple Machines track as a printable PDF โ€” all lessons, worksheets, and answer keys.

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Wheels Go Round and Round (Part 2) โ€” Simple Machines | Pre-School Science | LittleActivity | LittleActivity