Play it · Ages 11–12

Three Doors

Swap, or stay? Three challenges — each one changes what you have to do, not just how many of it there are. Nothing is timed and nothing is scored.

0 of 3 solved

Play ten rounds however you like. Watch the tally.

Ten rounds is not enough to be sure. That is worth feeling.

Ten rounds
Swapped
0 / 0
—
Stayed
0 / 0
—
0 / 10 rounds
Ten minutes of stuck counts as the work.

Now do it away from the screen

The board is the warm-up. The year page has the same problem on paper, the hint ladder, the answer, the five-day week and three questions nobody can mark — which is where the twenty-five minutes actually go.

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